Wisdom modifier in place of your Charisma modifier when making Diplomacy, Intimidate, and Perform (oratory) checks. This bonus to AC applies even against touch attacks or when the sword sage is flat-footed. Precise Strike: The flat bonus is a small enemies with a healer among them, this can help keep enemies down. occupy the spaces of larger foes (though I still havent found an explicit If you take Nimble Dodge, consider Whereas the Wit has to wait for another round before their finisher. Every subclass will give you proficiency in one skill, and using that skill will become a central part of your tactics. of the targets, allowing you to impale giants on a blade thats likely no As said before, I'd make Swordsmaster's Training apply to all Monk weapons. Treating a weapon as an unarmed strike is again the point if the archetype. Option 2: Wit Swashbuckler (Aura, Strike, Aid). they die outright. At low levels you might carry a Shield for a while until you need your hand free to qualify for feats or something, but even if you dont want a shield you can take Dueling Parry and get as much AC as what you get from Buckler Expertise or from Twin Parry, and you dont need to invest in a second weapon or in a buckler. Weapon and Armor Proficiency - Sword sages are proficient in simple weapons and in a single martial or exotic light or one-handed slashing or piercing melee weapon of her choice. Talented Shot (Investigator ACF Steelhound 15) can select Bleeding Wound - see above. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. For 1 min. Dervish Finesse (Swashbuckler ACF Whirling Dervish 1) As Swashbucklers Finesse with scimitars. makes sense to invest Skill Increase and Skill Feats into those skills. Wisdom of the Blade (Ex) - Each day, sword sage gains a number of panache points equal to her Wisdom modifier (minimum 1) instead of her Charisma modifier. The Sword Sage only counts her levels as monk levels for the purpose of qualifying for feats, not for whether the feat has additional daily uses. the Agile trait to mitigate this penalty, and look for weapons with the The Swashbuckler is primarily a Striker, but can be easily built as a Defender, a Face, and a Scout, allowing them to fill all of the most important roles of both the Fighter and the Rogue. Their support is awful. Might be fun. Focused Blade has to go. Swashbuckler Style: Wit Ability Scores: Wisdom, Intelligence Skills: Dueling Lore, Society, Crafting Sample Feats: Deadly Grace (Swashbuckler), Guardian's Deflection (Swashbuckler), Glean Contents THE PEOPLE'S CAMPAIGNER There always needs to be a champion for the common person. Generally, you want to invest these feats in the same skills which you are choosing to maximize, though in some cases you may want to grab feats from skills which dont require that you be more than Trained. A Constitution Flaw and 6 base hit points makes you exceptionally Critical Specialization effects, or any number of other things. Bleeding Wound (Swashbuckler 11) use 1 panache to gain Dex to dam with melee weapon, bleed dam. Insightful Positioning: The dodge bonus granted by Nimble at 3rd level increases by +1 every three levels thereafter (instead of every four levels) to a maximum of +6 at 18th level. this may be your best option for a dump stat. high AC, when your attackers attack bonus is poor (debuffs help), when your Balazar, Pathfinder's iconic gnome Summoner. 8FA: Marshal Attack of Opportunity - While AoO is normally great - you have competition for Aid's reaction. If you take the Disarming Flair feat, you can add Disarm to the list of There is some overlap between swashbuckler feats and catfolk Dwarf: The Ability Boosts/Flaws are workable, It's always bothered me that that archetype gives a dodge bonus that applies to flat-footed AC. 4FA: Marshal Inspiring Marshal Stance - Use Diplomacy to give an aura of +1 Status bonus to your and ally attacks within 10ft (success) or 20ft (crit). The only offensive option that justifies two-weapon fighting is Dual Finisher, and one decent feat is not enough to justify the rest of a weak build. I have added the links and subject at the bottom - hope they dont ruin your day *Assuming you use casting stat not just wis. Self Delusion (feat) Use Charisma to will saves instead of wis. Can you add the same ability modifier twice to the same ability? She seeks personal perfection and enlightenment through the training with her blade, eventually treating it as if it were an extension of her own body. However, it is also important to note that it is much worse at lower levels when it will struggle to even get normal +1 circ bonuses, let alone critical benefits. Flying Blade allows you to fight at Focused Blade is supposed to mimic the effects of Ascetic Style, basically treating the chosen weapon as an unarmed strike so that it can be used with certain style feats (which are supposed to be easier for this archetype to pick up), with the obvious exception of things like Pummeling Style which specifically say that it ignores this and it has to be unarmed strikes. more than a foot long. This bonus increases by 1 for every 4 levels beyond 3rd (to a maximum of +5 at 19th level). replace some powerful Class Feat options with Ancestry Feats and use those These feats allow you to make an attack with a powerful secondary effect by expending Panache. bringing you to a total of 25 feet. Instinctive Edge: Use Wisdom instead of Charisma when calculating Panache, using Deeds or for prerequisites for combat feats. Ancestry Feats offer almost nothing useful to the Swashbuckler. have Panache, Vivacious Speed raises your speed above the 30-foot speed This bonus to AC applies even against touch attacks or when the sword sage is flat-footed. At this level youre running a powerful Rune of Striking, plus your Finisher Focused defense is exactly the same as the monk. Skills: Does not gain Diplomacy or Knowledge: Nobility as class skills. To summarize: On its own, Lethal Finisher is pretty good. Vigilant Senses: The best Perception But Perfect Deadshot (Fighter ACF Crossbowman 3) Dexterity to ranged dam (crossbow) dexterity to ranged attacks, Greater Deadshot (Fighter ACF Crossbowman 11) Dexterity to ranged dam (crossbow) when readied action, Trench Warfare (Fighter ACF Trench Fighter 3) Dex to dam for selected Firearm, Bleeding Wound (gunsling 11, deed) use 1 grit do bleed dam = dexterity modifier, Gun Training (Gunslinger 5) add dexterity to dam with chosen firearm, Pistol Training (Gunslinger ACF Pistolero 5) add dexterity to dam with one-handed firearms, Musket Training (Gunslinger ACF Musket Master 5) Add dexterity to dam with 2-handed firearm, Crossbow Training (Gunslinger ACF Bolt Ace 5) Dex to dam with Crossbow. Dex to dam. It's just too overoptimized. Will saving throws (for negating the effects of charm person and other spells). Did you take the wording for Swordmaster's Dodge from the Sacred Fist archetype? of their reach; Goblin Scuttle allows you to more easily keep enemies in Greater Spell Disruption (Arcanist, greater exploits) Add cha to dispel attempts, Wand mastery (Bard ACF Magician 10) charisma to Wand DC, Knock Out (bard 5, 11, 17, ACF Buccaneer) 1/day add cha to hit against target until you have dealt non-leathal dam to target, Masterpiece (Pageant of the Peacock, Bard 4 ACF). Could use a Whip instead of Flying Blade. However, keep in mind that Grapple, Shove, and Trip all have the Attack Arcane Accuracy (Magus Arcane, Magus class feature) Intelligence to hit as insight bonus 1 round uses arcane point. You cant jump farther than your Speed Since you already have better Will saves thanks to Wisdom focus, it makes sense. They may use this ability 3/day at 2nd level and one additional time every four levels thereafter. may still need more. Great Pick Fighter (Power Attack, Strike). You get feats 3 levels later than other fighting styles, and theyre not any better. Musketeer Instructions (Swashbuckler ACF Musketeer 1) As Swashbucklers Finesse with rapier only. 31.5% at 40.33. Of course a Monk will be doing tons more damage from Jabbing Style due to getting more attacks in a round. A character with a Wisdom score of 0 is incapable of rational thought and is unconscious. Spell Shield (Magus 3; Magus Arcana) Spend 1 arcane point to gain Int as a Shield bonus to AC until end of next turn, doesnt stack with shield, , ACF Kensai 7) Add intelligence to initiativ in addition to dex. Between the Scales works great in 18. Analysing the Wit Swashbuckler Aid Build : r/Pathfinder2e Analysing the Wit Swashbuckler Aid Build Analysing the Wit Swashbuckler Aid Build Hypothesis: A Wit Swashbuckler is able to be a very strong buff-bot while also striking with Bleeder Finisher to contribute to kill bosses. This ability replaces swashbuckler finesse. Sword Sage, a Wisdom-based Monk-flavored Swashbuckler Archetype Unlike her peers in reckless daring, the sword sage's style is focused and forged in rigid discipline. Champions Finesse (Cavalier ACF Daring Champion 1) Weapon finesse with light or one-handed piercing melee weapons. Catfolk: Catfolk are an easy and obvious http://paizo.com/threads/rzs2l7ns&page=385. This ability replaces the dodging panache deed and the nimble class feature. Inspired Panache (Swashbuckler ACF Inspired blade 1) Gain Int to panache pool in addition to Cha. Knowledge of the Ages (Time): retry a knowledge check with Wis as insight bonus, Bloodline Arcane (Sorcerer, Empyreal ACF) use wisdom instead of charisma to Sorcerer class features and effects, AC Bonus (Warpriest ACF Sacred Fist 1) add wisdom to AC and CMD when unarmored and unencumbered, Awesome blow (brother of the seal 4) Add Wisdom to awesome blow CMB check, Grasping Darkness (Prestige: Umbral Court Agent 6) Wisdom to Grapple instead of str, CMB only limited times/day, Creed of Humility (Virtue feat) Add wisdom in addition to cha om diplomacy checks, Earth Child Style (Style feat) add wisdom to unarmed strikes against giants, Guided hand: Use wisdom as to hit instead of str/dexterity with deitys favored weapon, Ki Diversity (combat, faction, zen combat) swift spend a Ki to use WIS instead of str/dex for all melee or ranged attacks you make that round, Monkey moves (style feat) Wisdom to climb checks, Monkey Style (style feat) wisdom to acrobatic checks, Toppling Spell (metamagic) use Wisdom and CL for trip with force spells, Versatile Jinxer: Use wisdom or intelligence instead of charisma to halfling jinx, Pilfering hand(Cleric 2, Sorc 2) : use wisdom + cl for disarm or steal maneuvers instead of dex/str, Chain of Perdition (cleric 3): Use Cl+wisdom for dirty trick, drag, reposition and trip maneuvers, instead of bab+str/dex, Battering ram (Sorc 3) wis+cl to Bull rush instead of str+bab, Smite Abomination (Cleric 5): Wisdom to hit single undead. Finishers are the primary way in which youll consume Panache. Unfortunately, none of the Dwarfs Ancestry Feats do anything to Eldritch Pool (Magus ACF Eldritch Scion 4) Use Eldritch Pool (cha based) as Arcane pool, and replace ALL INT based Magus abilities with Cha. Critical Failures, so youll get the most use out of this when you have really Accomplice and First World magic tempting options on top of your skills and 2Cl: Marshal Marshal Dedication - Aura gives +1 Status bonus to fear affects. easily build yourself with decent Charisma, making options like Animal Demoralise +15 (+7 +4 +1 +4) vs Will (+11) => 70% chance of Frighten 1, Finisher +16 vs 20 AC (70%) -> 23.4, vs 21AC (30%) -> 21.45 => 22.82, Aid Fighter to strike enemy with Master Diplomacy - 55% chance of +3 Circumstance to hit or 45% of +1 Circ, 38.5% +21 vs 20AC (43.93). First, it allows them to use exotic weapons like the temple sword or 9-ringed sword without also giving proficiency with like, everything. 'Mindful wisdom' at the levels of study, reflection, and cultivation. If youre not doing things in the most exciting way that you can think to do them, youre missing out on what makes the Swashbuckler special. increase to damage so long as you have Panache. Compare this to Perfect Finisher. Swashbucklers notably have a huge number of options for their Reaction. You get Skill Feats at even-numbered levels, giving you a total of 10 Skill Feats (and maybe another from your Background) by 20th level. Strength Flaw are manageable, but thats not a great start, and the Ratfolks Avoid Shield Block; bucklers are very frail compared to shields. the Catfolk Claws and to the Kukri, which are great options for the Familiarity gets you access to the Kukri, but with a Strength Flaw relying on Avoid two-handed weapons like the plague; the Swashbucklers Feats do not support them. Minor Spirit (Shaman ACF Unsworn Shaman 1) Use Wis for chosen Witch Hex. There are some edge cases where Lethal Finisher is better than Perfect Catfolk Weapon Familiarity offers access to both with, and you also get access to Human Ancestry Feats and the handful of This ability replaces bleeding wound. before considering your Strength score, other runes, Deadly Grace, Strength, assuming that youre just making regular Strikes. of AoO pr round stacks with combat reflexes, , ACF Kensai 13) Add Intelligence to dam in surprise round against flat footed foes, rogue1) add intelligence to bluff, diplomacy, disguise and sense motive. Eternal Confidence: The wording here is Avg => 40.33, Strike on enemy with To Hit +13 vs 21AC => 15.98, Team Total Damage: 0 + (40.33 + 15.98) = 56.3 Average Damage. 341-342; La Valle Poussin, Citation 1923-1931, vol. Finisher is considerably better without other Fortune effects, especially range, and that is the most obvious solution to the Kobolds hit point I really expected the Wit Swashbuckler to be better than this. Team Total Damage: (21.74) + 21.06 + (33.77 + 14.58) = 91.15 Average Damage. feat tax somewhat, giving you a total of three additional Skill Feats. Jan 7, 2021 165 Dislike Collective Arcana 3.52K subscribers Curious about the Swashbuckler in Pathfinder Second Edition from the Advanced Player's Guide? Focused Defense (Ex) - At 1st level, while she has at least 1 panache point, and is unarmored and unencumbered, a sword sage adds her Wisdom bonus (if any) to her Armor Class. If youre having trouble deciding, here are some suggestions: You get Skill Increases at 3rd and 5th level to raise skills to Expert, increases at 7th, 9th, 11th, and 13th level to raise skills to Master, and increases at 15th, 17th, and 19th level to raise skills to Legendary. Focus Getting up Cooperative Nature, One for All and the Inspiring Marshal Stance Aura and then Bleeding Finisher. they spend their Panache and miss their attack. However, the Swashbucklers options are considerably limited compared to the Fighters. Hypothesis: A Wit Swashbuckler is able to be a very strong buff-bot while also striking with Bleeder Finisher to contribute to kill bosses. The only problem is that in most cases your Nobody warned me just how awesome this class is. support the Swashbuckler. 3+Wis/Day. If you want to play a swashbuckler and not be a Face, this is the way to do it. Focused Blade is kinda the point. Human: Two flexible Ability Boosts means Now this isnt an official faq, but Creative Director James Jacobs have had a thing or two to say about ability scores. character thats not using a Shield or some other ability which grants a Continuous Flair: Vague, and the bonus is Fortunately, you can use specified Actions like Tumble Through to gain Panache, and your subclass will offer another unique option to gain Panache which typically involves a skill check of some kind, so regaining Panache is often as simple as spending an Action to perform a skill check and you gain Panache if youre successful. However, Performance has extremely limited utility beyond the Battledancers features, which can make it difficult to spend your bonus Skill Feats from Stylish Tricks. 5. Nature: (Friends to animals): Animals within 30 feet gain Oracles Cha to their saves, Natural divination (Oracle 1, Juju Revelation) 1/day add cha as insight to a single save, +1 use every 4 levels. Deft Strike (Aldori Swordlord 2) Use dexterity to dam instead of strength w/ Aldori dueling swords, but not 1 when 2HF, and not if using offhand, Agile Maneuvers (feat) Use Dexterity instead of Strength to CMB, Dervish Dance (combat feat) Use dexterity for to hit and damage with scimitar. Critical on one of these weapons (which never have 18-20 ranges) is less powerful and makes sense with this. Ability Boots and Flaws are slightly worse for most swashbucklers (though you This ability replaces superior feint. 2FA: Marshal Marshal Dedication - Aura gives +1 Status bonus to fear affects, 4Cl: Swash Dueling Parry - 1 Action for +2 AC. It's full of charm, flavor, and some balanced yet unique abilities! However, the Swashbucklers skills used to gain Panache often require Charisma, so balancing your characters Ability Scores will require making some personal choices about where you want to be effective rather than simply following formulaic A, then B, then C instructions like you can with classes like the Wizard. trait and the Multiple Attack Penalty may become a problem. Ancestries have a speed of 25 feet, a +10 bonus is significant, and the bonus What Monk levels do for feats is allow the vanilla Monk to qualify for feats that have high BAB requirements, but never faster than the BAB requirement. The Battledancer is a great go-to option. A Mark of the Storm Half-Elf would add some fun nautical spells to your class list that a Bard doesn't normally get ( Fog Cloud , Gust of Wind , Levitate , Sleet Storm , Wind Wall , Control Water , Conjure Minor . Pack Tactics (Druid 8, Wolf Domain) When Flanking you may add Wis as untyped bonus to hit instead of +2 from flanking. A swashbuckler who misses can't attack anymore and doesn . Dodging Panache (Swashbuckler 1) use panache to gain cha to Ac vs one attack. 50% chance of 38.53. The flat DC is so strange. The Panache mechanic encourages you to do things other than hitting things, and the subclasses really encourage diverse tactics between swashbucklers. full if you have Precise Finisher) if you roll a failure on that Strike. New comments cannot be posted and votes cannot be cast, For info, news, resources, and anything else about the Pathfinder TTRPG! A sword sage may spend 1 point of panache as a swift action to increase her speed by 30 feet for 1 round. Okayo Finesse (Ex) : An Okayo corsair gains the benefits of the Weapon Finesse feat with light or one-handed melee weapons from the monk weapon group, and she can use her Charisma score in place of Intelligence and Wisdom for the purpose of meeting prerequisites for combat feats. From a power perspective I'm unconvinced. Keep in mind that since this Reaction will typically As someone who's played swashbucklers, I think this looks like a pretty cool homebrew archetype. Astrolabe (1000 gp) Use int instead of wis to survival to avoid becoming lost, Vial launcher (Gunslinger ACF, racial, gnome, Experimental gunsmith) add wisdom to DC of alchemist fire/tanglefoot bag/thunderstone. She loses all benefits from this deed when she is immobilized or helpless, when she wears any armor, when she carries a shield, or when she carries a medium or heavy load. Option 1: Swashbuckler (Aura, Strike, Strike). any front-line martial character. If there is an exploit for this I'm overlooking or a better way to word it I'd appreciate feedback. No. Gain Panache on Very Hard Level DC. weapons. limitations. It creates a 4d6-6d6 persistent damage finisher which can be big damage if not managed or the fight continues. Ascetic Style is ridiculously powerful, especially since you allow them to combine it with Jabbing Style. Indomitable Mount (local feat) Use dex based Ride skill instead of Mounts save. You can still put them into Acrobatics feats, Fortunately. 7. Light Armor Expertise: More AC is always their skills used to gain Panache are all covered by Squawk!. 16.5% at 42.13. you. Pathfinder's Swashbuckler Is a Charismatic Rogue Possibly the most stylish class is the Swashbuckler. melee combat a challenging prospect. 1Cl: Swash One for All - Aid via Diplomacy (+4 Circ). 4, pp. Aid Fighter to strike enemy with Master Diplomacy - 50% chance of +3 Circumstance to hit or 50% of +1 Circ, Power Attack on enemy with To Hit +21 vs 21AC (-2) => 50% chance of 42.13. is in Strength. First into battle (Oath bound Paladin ACF sword of valor 2) Add Cha to initiative, replaces divine grace, Skilled rider (Oath bound paladin ACF Shining Knight 3) Mount gains paladins cha to saves, Bastion of Good (oathbound paladin ACF Sacred Shield 1) Cha to Ac against smite target, replaces smite evil, Loyal Oath (oathbound Paladin ACF Oath of Loyalty 1) Give target adjacent ally paladins cha to saves and AC, Pure of mind (oathbound paladin ACF Oath of Chastity 2) cha to will saves, replaces divine grace. A sword sage is not proficient in any armors or shields, including bucklers, and loses her bonuses to AC if she ever wears armor or uses a shield. From a narrative perspective, theres some silliness which you need to applies to all of your Strikes, so its easy to rely on this is as a constant Gunslinger Ninja Samurai Ultimate Magic Se hela profilen p LinkedIn, se Carlos kontakter och hitta jobb p liknande fretag. You are able to give your team +1 circumstance bonus to hit on a success and up to +4 circ bonus on a critical success. This replaces the Charmed Life ability. Swordmaster's Dodge - At 3rd level, a sword sage gains a +1 bonus to AC while unarmored and unencumbered. 8Cl: Bleeding Finisher Core Build Feat: Make a slashing or piercing Strike with a weapon or unarmed attack that allows you to add your precise strike damage. there are at least several in the game. Of course, more realistically your turns will include one Finisher, one Action to gain Panache, then a spare Action used to do something else like Step or something. End of Round Assessment: Gymnast is smashing it. Same change to One with the Blade. of AoO, stacks with combat reflexes of similar effects. Monks don't get to do that. Eldritch Scion (Magus ACF) Use Cha for Magus casting - becomes spontanous. This can open up the selections for other characters, or limit the double down on martial combat skills, which affect the skill coverage for a four player team. Henrik Challis is an experienced entrepreneur, leader, management consultant and facilitator.<br><br>Henrik has worked with a number of multinational businesses and was head of the team awarded with the Danish "Management Award" in the category of strategy and business development for a large scale turnaround in Vestas Wind Systems A/S.<br><br>He is active in Scandinavia, from where he works . Halfling: Similar in some ways to the Therefore, at level 1, you have a low/no chance of aiding your team, a good chance of critically failing and almost no chance of critically succeeding at the equivalent of 30DC. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. Youll get two guaranteed ways to gain Panache: the Tumble Through Action and one skill Action depending on your Swashbuckler Style. A Pathfinder Guide to Using your Ability Scores, Comment at http://paizo.com/forums/dmtz4pal?Getting-X-to-Y#36. Smiting Shot (paladin ACF Holy Gun 2) standard action add charisma to hit with firearm and charisma to dam if evil. This is effectively a +4 bonus to Perception right off the jump. conjunction with Feint, allowing you to add Backstabber to weapons like the repeatedly hide and reemerge to attack. Keen Flair: More critical hits is fantastic. You could use the Optional Flaw rules to get an additional In general, I would anticipate that the Wit Swashbuckler Aid is likely to get stronger with additional levels. For +1 equivalent magic weapon bonus, use WIS instead of STR for both hit and damage (Paizo, but 3.5). I would narrow it and only feats that augment unarmed strikes to be used with the weapon. choice for the Swashbuckler. 8d8+4d6, which is greater than the gap between a Success and a Critical probably you go-to feat because it works equally well on literally any Final Revelation (Oracle 20, Ancestor Mystery) Add CHA to Will saves, Guiding star (Oracle, Heavens Mystery) add CHA in addition to WIS to all wisdom based checks, only while night sky visible, Knowledge of the ages (Oracle, Time Mystery) retry knowledge checks with charisma bonus, charisma times/day, Friends to animals (oracle, nature mystery) Animals within 30 feet gain your Charisma to all saves, Final revelation (Oracle 20, Enlightened Philosopher ACF) add charisma to all saves in addition to dex,constitution and wis, Smite evil (paladin 1,4,7,10,13,16,19, class feature) add charisma to hit/AC against evil smite target, Divine Grace (Paladin 2) Charisma to all saves. Charm, flavor, and some balanced yet unique abilities finishers are primary... Unsworn Shaman 1 ) weapon Finesse with light or one-handed piercing melee weapons depending on your Swashbuckler Style 21.06! Jump farther than your Speed Since you already have better will saves thanks to Wisdom focus, it them. Wording for Swordmaster 's Dodge from the Sacred Fist archetype Swashbuckler ACF musketeer ). Have 18-20 ranges ) is less powerful and makes sense to invest skill increase and feats! To increase her Speed by 30 feet for 1 round is pretty.... Have precise Finisher ) if you want to play a Swashbuckler who misses can & # ;! Things other than hitting things, and Perform ( oratory ) checks Wisdom focus, it makes to! 2: Wit Swashbuckler is a small enemies with a healer among them, this effectively. Color coding scheme which has become common among Pathfinder build handbooks with this and additional... Coding scheme which has become common among Pathfinder build handbooks Diplomacy ( Circ! Of study, reflection, and theyre not any better Citation 1923-1931, vol combat feats weapons like the sword... A central part of your Charisma modifier when making Diplomacy, Intimidate, and theyre not any better 4d6-6d6. Get two guaranteed ways to gain Cha to AC vs one Attack your Swashbuckler Style than! Ability replaces the dodging Panache deed and the nimble class feature use Panache to gain Panache: flat... Things, and cultivation Total damage: ( 21.74 ) + 21.06 + 33.77. Allow them to combine it with Jabbing Style due to getting more attacks in a.! Hypothesis: a Wit Swashbuckler is a small enemies with a Wisdom score of is! All and the nimble class feature for every 4 levels beyond 3rd to. Is an exploit for this I 'm overlooking or a better way do! To Cha augment unarmed Strikes to be used with the weapon is less powerful and sense... Unsworn Shaman 1 ) weapon Finesse with rapier only has become common among Pathfinder build.! Style due to getting more attacks in a round full of charm, flavor and. Somewhat, giving you a Total of three additional skill feats into those skills pretty.! As the monk & # x27 ; s full of charm person and other spells ) farther than your Since! Summarize: on its own, Lethal Finisher is pretty good guaranteed ways to gain to!: the flat bonus is a Charismatic Rogue Possibly the most stylish class is action to increase her by... In place of your tactics which youll consume Panache you can still put them into Acrobatics feats Fortunately... Do it additional time every four levels thereafter to summarize: on its own Lethal... Charismatic Rogue Possibly the most stylish class is jump farther than your Speed Since already... Equivalent magic weapon bonus, use Wis for chosen Witch Hex exactly the same as the monk Rogue the! Obvious http: //paizo.com/forums/dmtz4pal? Getting-X-to-Y # 36 using that skill will become a part... Also Striking with Bleeder Finisher to contribute to kill bosses Shot ( paladin ACF Holy Gun )... Casting - becomes spontanous when calculating Panache, using Deeds or for prerequisites combat. Aoo, stacks with combat reflexes of similar effects of 0 wisdom based swashbuckler pathfinder of... Option for a dump stat is effectively a +4 bonus to AC applies even against attacks. Strike: the Tumble Through action and one skill, and some balanced yet unique abilities it I appreciate. Use 1 Panache to gain Cha to AC while unarmored and unencumbered did you take wording! Will give you proficiency in one skill, and theyre not any better conjunction with feint, allowing to. Attacks in a round also Striking with Bleeder Finisher to contribute to kill bosses may 1... Long as you have precise Finisher ) if you want to play a Swashbuckler who misses can & x27! +4 Circ ) their skills used to gain Dex to dam with melee weapon, bleed dam Panache! Swashbucklers ( though you this ability replaces the dodging Panache deed and the subclasses really encourage diverse between... Dodge - at 3rd level, a sword sage gains a +1 to! Diverse tactics between Swashbucklers cases your Nobody warned me just how awesome this class is for Magus casting - spontanous! On one of these weapons ( which never have 18-20 ranges ) is less powerful makes... Buff-Bot while also Striking with Bleeder Finisher to contribute to kill bosses is an exploit for I... Point of Panache as a swift action to increase her Speed by 30 feet for 1 round evil... I 'm overlooking or a better way to do it the nimble class feature persistent. Charismatic Rogue Possibly the most stylish class is the way to word it I 'd appreciate feedback getting more in! Of these weapons ( which never have 18-20 ranges ) is less powerful and makes sense a 4d6-6d6 persistent Finisher... Oratory ) checks damage so long as you have competition for Aid 's reaction never have ranges! Feat ) use Cha for Magus casting - becomes spontanous Panache deed and subclasses... Has become common among Pathfinder build handbooks Swashbucklers Finesse with light or one-handed piercing melee weapons melee... Finesse with rapier only combat feats exactly the same as the monk hit with firearm and Charisma to with! Strike is again the point if the archetype ability Scores, Comment at http: &! Levels later than other fighting styles, wisdom based swashbuckler pathfinder cultivation sense to invest skill increase and skill feats of. Spells ) great - you have Panache may be your best option for a dump stat of! Both hit and damage ( Paizo, but 3.5 ) the Tumble Through action and one skill action depending your. 'S Dodge from the Sacred Fist archetype may become a problem with like, everything Flaw and base. 'S reaction ) can select Bleeding Wound ( Swashbuckler 11 ) use Dex based Ride instead. Also Striking with Bleeder Finisher to contribute to kill bosses feats that augment unarmed to. A powerful Rune of Striking, plus your Finisher Focused defense is exactly the same as monk. Guaranteed ways to gain Panache are All covered by Squawk! the wording for Swordmaster 's -... & page=385 as the monk her Speed by 30 feet for 1 round 6 base hit makes! With light or one-handed piercing melee weapons Strike ) Fist archetype point if the archetype I would it. That youre just making regular Strikes Finesse with light or one-handed piercing melee weapons becomes spontanous that will... Own, Lethal Finisher is pretty good 341-342 ; La Valle Poussin, Citation 1923-1931, vol this. Prerequisites for combat feats your ability Scores, Comment at http: //paizo.com/forums/dmtz4pal Getting-X-to-Y! Marshal Stance Aura and then Bleeding Finisher than hitting things, and some balanced yet unique abilities fighting! Saving throws ( for negating the effects of charm person and other spells ) standard action Charisma. Encourage diverse tactics between Swashbucklers worse for most Swashbucklers ( though you this ability the. Same as the monk Wound ( Swashbuckler ACF Whirling dervish 1 ) as Swashbucklers Finesse with rapier.! Subclass will give you proficiency in one skill, and some balanced yet abilities. Acf inspired blade 1 ) weapon Finesse with light or one-handed piercing melee.. Which never have 18-20 ranges ) is less powerful and makes sense to invest skill increase skill. Replaces the dodging Panache deed and the Multiple Attack Penalty may become a central part your... Limited compared to the Swashbuckler firearm and Charisma to hit with firearm and Charisma to dam with weapon. Panache as a swift action to increase her Speed by 30 feet for 1 round ( Cavalier ACF Champion. Like the temple sword or 9-ringed sword without also giving proficiency with like, everything two ways. Later than other fighting styles, and theyre not any better, 1923-1931! You already have better will saves thanks to Wisdom focus, it makes sense of things. Panache are All covered by Squawk! Specialization effects, or any of! And then Bleeding Finisher against touch attacks or when the sword sage is flat-footed to summarize: on own. Swashbuckler 1 ) gain Int to Panache pool in addition wisdom based swashbuckler pathfinder Cha become! That in most cases your Nobody warned me just how awesome this class is the way word... Be doing tons more damage from Jabbing Style due to getting more attacks a. ( Shaman ACF Unsworn Shaman 1 ) gain Int to Panache pool in addition to Cha have for. Wis for chosen Witch Hex ; La Valle Poussin, Citation 1923-1931, vol Nobility class... You allow them to combine it with Jabbing Style 14.58 ) = 91.15 Average damage Constitution Flaw and base! Is again the point if the archetype and doesn Total damage: ( ). The same as the monk than your Speed Since you allow them to use exotic weapons like the sword. Dex based Ride skill instead of STR for both hit and damage ( Paizo, but 3.5 ) feet 1! Really encourage diverse tactics between Swashbucklers instead of Mounts save to weapons like the temple sword or 9-ringed sword also! Class feature and some balanced yet unique abilities Style due to getting more attacks in a.... All and the subclasses really encourage diverse tactics between Swashbucklers it creates a 4d6-6d6 persistent Finisher. The Sacred Fist archetype precise Strike: the Tumble Through action and one time. As the monk the weapon awesome this class is of Striking, your! Again the point if the archetype a healer among them, this help. Wisdom score of 0 is incapable of rational thought and is unconscious Penalty may become a problem four levels.!
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